﻿using System;
using System.Collections.Generic;
using System.Text;
using GameRobotControl;
using Microsoft.Xna.Framework;
using RobotGameData;

namespace RobotGame
{
    public static class World
    {
        public static SampleRobot Robot { get; set; }

        public static FightingRobot Player { get; set; }

        public static Dictionary<Vector2, Rectangle> ClipMap { get; set; }
    }
}
